import { Option } from '@keira/shared/constants';

export const GAMEOBJECT_TYPE: Option[] = [
  { value: 0, name: 'DOOR' },
  { value: 1, name: 'BUTTON' },
  { value: 2, name: 'QUESTGIVER' },
  { value: 3, name: 'CHEST' },
  { value: 4, name: 'BINDER' },
  { value: 5, name: 'GENERIC' },
  { value: 6, name: 'TRAP' },
  { value: 7, name: 'CHAIR' },
  { value: 8, name: 'SPELL_FOCUS' },
  { value: 9, name: 'TEXT' },
  { value: 10, name: 'GOOBER' },
  { value: 11, name: 'TRANSPORT' },
  { value: 12, name: 'AREADAMAGE' },
  { value: 13, name: 'CAMERA' },
  { value: 14, name: 'MAP_OBJECT' },
  { value: 15, name: 'MO_TRANSPORT' },
  { value: 16, name: 'DUEL_ARBITER' },
  { value: 17, name: 'FISHINGNODE' },
  { value: 18, name: 'RITUAL' },
  { value: 19, name: 'MAILBOX' },
  { value: 20, name: 'AUCTIONHOUSE' },
  { value: 21, name: 'GUARDPOST' },
  { value: 22, name: 'SPELLCASTER' },
  { value: 23, name: 'MEETINGSTONE' },
  { value: 24, name: 'FLAGSTAND' },
  { value: 25, name: 'FISHINGHOLE' },
  { value: 26, name: 'FLAGDROP' },
  { value: 27, name: 'MINI_GAME' },
  { value: 28, name: 'LOTTERY_KIOSK' },
  { value: 29, name: 'CAPTURE_POINT' },
  { value: 30, name: 'AURA_GENERATOR' },
  { value: 31, name: 'DUNGEON_DIFFICULTY' },
  { value: 32, name: 'BARBER_CHAIR' },
  { value: 33, name: 'DESTRUCTIBLE_BUILDING' },
  { value: 34, name: 'GUILD_BANK' },
  { value: 35, name: 'TRAPDOOR' },
];
